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3D Room in Maya

This artwork is the result of a project for one of my courses at SCAD. We were tasked with researching and creating an environment, which we would model, texture and light by ourselves for final submission. I chose a futuristic soldier's room, adding traditional elements from Japanese culture in order to add personality to the scene.

Side View of Rendered Frame

Side View of Rendered Frame

Blocking Work

Blocking Work

Populating Assets

Populating Assets

Wireframes

Wireframes

Rendered Frame

Rendered Frame

Final Video